It’s almost as if Konami rained some money on the clearly flabbergasted Vatra Games (who I imagine as a group of pimply software designers fresh out of some nameless community college) and the immature bunch spent 80% of the funds on booze and hookers, with only 20% used on actually slapping together a playable entity. Selecting one principal area of Silent Hill: Downpour to label as its biggest pratfall is almost as frustrating a task as playing through the game itself. Konami’s continuing apparent lack of soulful investment in Silent Hill has placed the latest chapter in the hands of the nearly unknown Vatra Games, who have not only further buried the franchise with a morosely botched product, but just might have driven the final nail in its now bargain-counter coffin. Team Silent, a former subsidiary of Konami, helmed the initial four, best entries, and since their unfortunate disbandment in 2005, second-rate companies like Climax Studios ( Silent Hill: Origins, Silent Hill: Shattered Memories) and Double Helix ( Silent Hill Homecoming) took a crack at recapturing the dark magic of Silent Hill with minimal success. In effect, following a virgin encounter with the dreadfully nightmarish Pyramid Head, waking up in the middle of the night to pass urine was a procedure that called for a very specific variety of juvenile bravery.ĭespairingly, as of late the Silent Hill series has ceased to be its atmospheric, clever, and downright freaky self, widely due in part to Konami’s absence of input in the central development of these games. Whereas Resident Evil was arguably the more altogether entertaining of the two behemoths of the survival-horror genre, Silent Hill’s overall fear factor, complex enigmas, and skillful environmental designs managed to consistently do something that placed it a notch above Capcom’s flagship spook-fest in its heyday: Silent Hill’s most transcendent scares burrow deeply into the player’s psyche, remaining with you long after rounds of play concluded. There was a brief period during my imprudent youth where I indiscriminately aggrandized Silent Hill over the likes of Resident Evil.
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